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D&D One Shot - Level 7
D&D One Shot - Level 7

D&D One Shot - Level 7

A Conflict with The Flying Dutchman

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Time & Location

May 11, 2024, 11:00 AM – 3:00 PM

Ready Set Game - Lounge, 26830 Cherry Hills Blvd, Sun City, CA 92586, USA


About the event

"Avast ye sailors. Hoist the lines, man the ropes. Arm the cannons! Prepare for a fight! The Dutchman is upon us! May the gods save your souls before their taken!"

Equipment: Normal class gear

This one shot takes place on the seven seas. The party consisting of crewmates on the ship called "The Charmers Guide". A merchant vessel returning from it's voyage to Waterdeep. Sailing back to Baldurs Gate should have been a simple achievement. But the grey and cloudy sky begs to differ. Another vessel, with tattered sails and a broken hull, signals that they have letters for your captain to take to Baldurs Gate. The ship drops them in a barrel and sails further out and away. After sailing over and slowing to fish the barrel out, the captain looks through his spyglass. Watching the direction of the opposite vessel, he catches his breath...

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